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Modules / 8 MIN READ

First route Cavebota

Build a short route, select waypoints and check the reaction to the blocked passage.

Before you start

Known terrain, current position reading and saved profile. Pause the route while editing.

Waypoint list and route point editor in RGXbot.Open full screenshot ↗
Cavebot route

Screenshot of the actual development-version interface. Settings and data are examples.

  1. Start with a short section

    Open Route and Map. Center the map on the character, set the correct Z floor and add some points by + WPT here or RMB on the map. To start, choose a simple corridor without changing floors.

  2. Select the type of point

    Walk leads to a point with a set range. The stand requires a precise location. Node is used to guide the route without forcing a stop at every field. Add Use and Ladder only when the transition object is checked.

  3. Check order and starting point

    Select a waypoint to view it on the map. Double-clicking on a map point sets the beginning of the route. Dragging the WPT changes its position when the route is stopped; the middle button moves the map and the wheel changes the scale.

  4. Run a trial

    Save the configuration and run Cavebota. Observe the current waypoint, character and movement trace. The line connecting points on the map is a preview; the actual handle depends on the currently known fields.

  5. Handle obstacles

    In the route settings, set a limit for bypass attempts. Detection of a loop causes another transition to be attempted, and when the limit is reached, navigation stops. Mark permanent unwanted fields with a blacklist or a No Pass zone.

  6. Connect the route with combat

    Enable the prepared rules Targetingu and Lootingu. Combat and corpse handling share movement with the route. Check return to waypoints after combat and save the corrected XML.

CHECK THE RESULT

After completing the guide

The character completes a short section in the correct order and returns to the route after handling the fight.

Troubleshooting

The character does not reach the WPT

Check the floor, point type, range and blocks. Do not increase the retry limit before checking the obstacle.

The point cannot be moved

Stop the active route before editing waypoints.

Need help?

Prepare the application version and message content according to the diagnostics guide.

Discord ↗RGXbot · guides in Polish · content status: 12/11/2026